Friday, July 30, 2010

Mozart Piano Sonata No. 11, Movement 2

If we think of the first movement of this piano sonata as a quiet, thoughtful and reflective morning kept to oneself, then this second movement is sort of like the day/afternoon. The happy theme that the movement begins with seems to illustrate the normal, happy interactions with others in everyday life. This theme (don't laugh :P) reminds me of playing pokemon on a gameboy when you are walking around a town and the chipper music is playing in the background.
However, not everyday can be completely pleasant. When you walk through the grassy sections in a pokemon game, you can be called into a battle by a wild pokemon, and the music changes to the battle music. The chipper happy beginning theme of this movement sometimes takes a turn into A minor, perhaps representing a little drama or problem amongst everyday life- but, like a pokemon battle, it isn't major drama and is quickly resolved.

So there you have it- Pokemon: Inspired by Mozart!
Well, just kidding about that.... but you never know...
Again, Mitsuko Uchida with movement 2: Menuetto

1 comment:

  1. That is actually really relevent, and prevelent in many videogames. Most games use an orchestra to create their music, because classical music can portray emotion so easily without using words. Pokèmon used one in their games since the first release of red and blue, but they had to make the music into 8-bit sounds because of size issues, but today they use the full musical scores for many games released... most by japenese gaming companies but whatever... still really cool.

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